Useful Links for Quake3 Engine programming

Quake3 Files (including the Q3A Demo and Game Source) - http://www.planetquake.com/quake3/files.shtml

Description of MD3 Format - http://www.icculus.org/homepages/phaethon/q3a/formats/md3format.html

GameTutorials : Quake 3 BSP Format - http://www.gametutorials.com/Tutorials/OpenGL/Quake3Format.htm

Q3 Documentation Project (Quake3World.com Forums) - http://www.quake3world.com/ubb/Forum4/HTML/005563.html

Quake 3 BSP Collision Detection (Nathan Ostgard) - http://www.devmaster.net/articles/quake3collision/

Quake III Arena Shader Manual Introduction - http://qeradiant.com/manual/Q3AShader_Manual/ch01/pg1_1.htm

Rendering Quake 3 Maps - http://www.cs.brown.edu/research/graphics/games/quake/quake3.html

Unofficial Quake 3 Map Specs - http://graphics.stanford.edu/~kekoa/q3

Q3A Immutable Structs - http://linux.ucla.edu/~phaethon/q3mc/immutable1.html

Quake3 Map Viewer (Diesel Engine) - http://diesel.n5home.net

 

 

Email me if the link doesn't work or you have any good links to add to this list